Thread: cash/owner
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Old 03-30-2020, 09:09 PM   #4
Biggio509
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Quote:
Originally Posted by jdolecek49 View Post
this is where i seem to struggle. I did really good the first year but now budgets are more important, so tried to release a player but then I got a pop up that said this would increase my would increase my player expenses. I thought getting rid of a player would free up some money so since that did not work what are some suggestions?
Sometimes all you can do is wait for the contract to expire. I have gotten burned on some longer contracts and had to eat a roster spot until it was up. The extra man on the roster helps a little with this. You can get by with 25 real players and a guy who is just eating money.

I honestly really thought smaller budget teams were harder to manage. I am not sure now. Good scouts and trading guys before payday is pretty easy to stay competitive for any club. Big market teams have bigger risks of signing that free agent who goes to crap 2 years into a 5 year contract and you are stuck with a roster spot taken and a big chunk of your payroll in this guy because no one wants him or they will just trade another over the hill vet making just as much. You have less rope to hang yourself with in a small market club. You can't even think about taking that risk if you are a small market GM.

I hadn't played for a long while when I picked up 20 and got burned bad with an above average market team trying to get vets to meet the owner's goal. Not surprisingly it was the Astros and I was Drayton McLane jr. believing that next aging vet was the last piece I needed. Had some really rough years until I just waited out the contracts and let them go. I had some nice prospects built up and some money for a young free agent.

Last edited by Biggio509; 03-30-2020 at 09:16 PM.
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