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Old 03-28-2020, 09:56 AM   #13
PSUColonel
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Quote:
Originally Posted by Sweed View Post
Do you think the AI is programmed to look at it's staff, say "oh my we're looking awful tired", then sending someone down to bring up a fresh arm? Then turn around 2 days later and reverse the moves? If they programmed that then there should be no problem fixing the trade module to mimic real life including multiplayer discussions with the AI.

If they want to put it in, do so by all means. I hope like bullpen warmup they exempt the AI or at least the option the AI does not have to "think" about it. Why? First, as my opening paragraph notes, the AI is not going to be programmed to cheat. I believe it is, and always has, kept it's best players (in it's opinion) on the active roster. If it makes a change due to injury? Well that is already allowed by the current rule, I believe. And since a player can't fake an injury in OOTP any of these moves would already be legal.

Now if you put the rule in for the AI shouldn't it at least consider moves due to fatigue? I don't know about you but I think that programming time could be put to use in better ways. Not to mention the can of worms it would open when it came back to bite with options issues, bringing up a good prospect too soon "just because a guy was tired". etc. etc. etc.

YMMV
I agree fatigue SHOULD ne a factor...I am not a programmer by any means, but it seems to me that wouldn't be overly difficult to implement...but I could be wrong of course.
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