Quote:
Originally Posted by ALB123
Hahaha!! I didn't know either... Whoops.  This is copied from the Online Manual:
Challenge Mode differs from the classic OOTP experience in the following ways:
- Commissioner mode and the player editor are disabled
- League rules and setting adjustments are also disabled
- Certain AI team control settings are disabled
- Long-term simulation ("Auto-play until...") is only available during the offseason
- New in-game achievements can be unlocked while playing games out
- Your achievements and season scores will be tracked in your personal OOTP online profile (as long as you're logged in), which will allow you to compare your career and accolades with those of other OOTP players all over the world
That sounds pretty cool. I didn't know that we could create online profiles. I wonder if it would keep track of your achievements & seasonal score (whatever the heck the score means) outside of Challenge Mode, but not publish the scores. For instance, I just finished my 1984 Season an hour ago. Once again, I got my butt kicked in the ALCS. However, it gave me a score in the high 900s and I don't have a clue what the heck that means.
Oh, btw...I only learned about the capabilities of the Player Editor. Now I think I understand how some people create these monster fictional players. I could never do that - adjust an existing player's profile to make him better.
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Ah, okay, it locks down the game so that you can't cheat by editing everything. Since I have a (mostly) fictional universe and I'm the only one playing I have little or no interest in that. I get it, that's just not my thing. I get more enjoyment out of playing in God mode and building an alternative universe than I would taking over a real team and trying to win.
I don't look at the online stuff, either. That's the joy of OOTP - entire genres of gameplay that I'm oblivious to because there's so much depth and immersiveness in other areas.