Quote:
Originally Posted by dkgo
I am definitely am not implying it's an easy thing to do. It is a very difficult thing to do when starting a brand new game mode from scratch and the team seems to have incorporated as much of the feedback as they can.
The post above made it seem like all you could do was throw up your hands and claim "the users have to change their behavior" which is really selling the development team short.
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Gotcha. We know that's not the case. If we could find a way to make collections intriguing and make them "more completable" at the same time, we would. We'll keep evaluating how the AH and keep building interesting content and change our approach as required. It's a constant learning experience for us as anytime we make a change, user habit changes right along with it