Quote:
Originally Posted by dkgo
Part of game design is knowing how people will play the game and designing around it.
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Very true, but once you factor in the economic side, that's not easy to design around because it's a free-flowing, user driven system that we won't know the reactions to until it's live. We make changes, the economy will adjust and do what it does based on user interaction. We'll evaluate and continue to evolve the experience.