Quote:
Originally Posted by QuantaCondor
EDIT: Even just probing a little further, the EA comparison gets more ridiculous. One of the main criticisms about EA's predatory microtransaction model is that F2P currency gains/accessibility come very slowly and with much effort, which might frustrate players into paying. PT gives players a significant, constant stream of effortless passive income as well as a substantial source of active income via collections, or now tournaments, or both. Further, F2P teams aren't competitive in EA models, which goads any serious player into feeling like they have to spend to be able to play the game right. That is clearly not true of PT either, given how many FTP teams regularly win titles. If you're going to criticize game design, it helps to be nuanced and think beyond that very surface level.
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This is nonsense.
F2P teams are effective in FIFA Ultimate Team, with the same proviso as in Perfect Team, you spend the time trading, in fact it's far easier trading and making bank in FIFA than in PT due to the amount of people playing and the market being extremely volatile but predictable. the main difference is that Perfect Team doesn't require the level of skill that FIFA demands in order to get the most from your team, if you have the BIS players in PT you will win championships unless you make ridiculous strategies.
Collections are almost a straight up copy of SBCs from FIFA.
OOTPs PT business model is just as predatory, if not more so