View Single Post
Old 12-09-2019, 03:40 PM   #25
dkgo
Hall Of Famer
 
Join Date: Apr 2010
Posts: 2,152
Quote:
Originally Posted by chazzycat View Post
The point is 30 people all hit the ground running, and all were trying to do that at the same time. With a bunch of committed players, he was the best of us, by far. It wasn't even close.

It wasn't just spotting bargains. It was the way he chained one collection into the next one as efficiently as possible...setting a blistering pace, running laps around the rest of us as we fought for diminishing returns. All while somehow fielding a competitive enough team to rise through the ranks while barely even investing any PP into his roster.

I'm not saying time isn't a factor, of course it is. Literally any activity or hobby requires time to succeed. But to say "it's easy, anyone with enough time can do that" is just nonsense. This involved a ton of preparation & execution (i.e. skill).
Yeah, I get all that when looking specifically at the competition set up in yalls new league. And you are right that the F2P genre of game allows you to use time or money as a currency. Grind enough and you can get to where the whales are, I've done it myself.

My biggest point is looking at the game structure as a whole. I think it is a problem when a major feature of the game in collections is literally cut off from people who aren't there to refresh for bottlenecks all day.
dkgo is offline   Reply With Quote