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Old 11-24-2019, 10:20 AM   #20
nxsnexus
Bat Boy
 
Join Date: Oct 2019
Posts: 7
I didn't wanted to start some debate about 2D visualization of a game. But as a new fan of hockey and gameplay programmer, I'll give a quick opinion.

Having a 2D visualization of the games would be great, would probably attract more players but would take a whole lot of time to create from scratch. I feel that better feedbacks during games would be way better. Not 100% accurate feedbacks, but more like scouting. The more you see of the game, the more accurate your "intel" is. So that you can adapt.

The real bummer, for me, is the lack of opportunity to try to counter the opposing team. In the tactics screen, you know which one counter which other one but you never ever get the opportunity to use this info because you never know what other teams are doing. It would be only logical to watch other teams games and say "oh, they'r e using torpedo here, okay, okay... Maybe I will try to counter that during my next game against them". They can change their tactics for you... Or not. And here you have to guess and to quickly adapt during the game.

Guessing is a very important part of tactics. But it feels that, today, it's one of the main variables ruling the tactics when it comes to chose what to do against next oponent. I think that it shouldn't and even if IRL coaches have to guess, I'm quite sure they never goes for "oh, it's the Sharks... Okay, let's try this one tactic for them." but more make their decision regarding the team's games history in the current regular season and roster.

Today, with my Vegas Golden Knights, it feels like I can't do a thing to change my results besides trying something else in general and not trying something else for that next oponent. It feels terrible because I don't know how to fix this, currently. Just knowing that the oponent is playing Non-Physical and more on the offense is quite a shallow analysis of the opposing team, like we're not even trying to find anything at all to improve our tactics/game/behavior.

Don't take me wrong, I love the game with its qualities and its flaws. And it's because I love it that I'm trying my best to learn it, understand it, and make good decisions for my team... And also that's why I give my opinion.
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