Quote:
Originally Posted by Roy Tucker
I would love for individual teams within one league to take different strategies from all of baseball's history depending on their manager philosophy and talent.
I want to see teams with 4 man rotations whose guys go 8 innings go against teams that have openers.
I want to see teams with no power and slap hitters go against teams that shift a lot.
I want to see teams that value speed and batting average go against teams that value home runs and obp.
I want to see a league that might have a team have 80 complete games and teams that have 2 complete games.
Teams that have 200 steals and teams that have 20.
It would be a true test of baseball mettle if all strategies were available to us and effective with the right talent.
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Those either
are available in the same league (at least to a team you run). Those that aren't, mainly involving pitching, there is one best way for any group of settings.
If pitcher endurance is high enough, as it is by default in some eras, to have 4 man rotations with the starters throwing 80 complete games between them, every team would be doing it. Starter endurance has declined over the years, regardless of what caused it (which could be argued to be that starters are now trained that if they can give 6-7 good innings on a 5 man rotation that's good enough), but if there wouldn't be ill effects from using starters nowadays
As far as speed/batting average vs. power/OBP in the same league, you can certainly value anything you want in a team you run, and there are eras that have few enough HR's and walks to make those strategies more balanced than in the modern day game (and I don't mean just dead ball, but even the early 70's; but whatever the era OPS will be more valuable than battting average or the game wouldn't be simulating realisatically). Maybe the GM and manager player evaluation sliders should give more extreme weight to their settings to allow AI managers and GM's to have more extreme "opinions" on it, though.