Creating a Baseball World That Includes Both Historical and Fictional Players
I am noodling doing an American baseball world from scratch in which I set up leagues around the country that are regional at first but which might evolve into a tiered league setup, with the top league(s) being super-regional (and eventually national) in scope, and other leagues being regional or local in scope. You know, sort of like real life. The twist is that this idea would implement a promotion/relegation system, and who knows, we might see some of the old expired teams like, say, the Troy Haymakers, actually become a super-regional or national powerhouse in the 20th century. I'd like to see whether that could happen.
The thing I would like to do is to have actual real historical players, all the ones who exist in the OOTP game, rotate into this baseball world at the appropriate times, while the rest of the teams in this world get filled with fictional players, some of whom perhaps might go on to become stars in their own right in this world.
Ideally, in the early part of this world, an historical player would rotate into a league located in their region, e.g., a player in 1870s who's from Pennsylvania doesn't magically show up in some league in Oregon, but I could try to figure that out as I go along. The trick is that in this expansive world, where there are far more player slots than there are documented historical players, the slots get filled by fictional players who, in the game, become just as real and some even as accomplished as the historical players also rotating into the game.
I hope I'm explaining this right, but can anyone give me a quick feel for whether 20 can manage this kind of situation and if so, how I might approach?
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