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Old 07-27-2019, 10:33 AM   #9
ThePretender
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Join Date: Mar 2008
Posts: 1,329
It's a well written guide though I disagree on a few topics.

I'd never use minor league stats to guide promoting or demotion. I've had guys with poor stats gain ratings, then I promote them when I feel the ratings say good enough for the next level, and regardless of whether they perform or not they continue developing. So I'd say ratings > stats for promoting.

In some cases it is wise to have players skip a level (such as when they're drafted more MLB ready) or if the ratings develop quickly. Other times I'd have them spend 3 months or less at a level if ratings develop quickly.

I wouldn't be recommending any guide that had a player ready at 25. The goal should be to get guys developed as quickly as possible. So for high school or college players I'd recommend letting the ratings tell me where they should start (anywhere between r and AAA depending on how major league ready they are), as opposed to a stricter guideline like always r or sometimes short season.

Another suggestion for new GM's I'd add is that guys should be playing multiple positions in the minors. For example, if I have a SS, teach him SS vs rhp and 2b vs lhp. Then next year 2b vs rhp and 3b vs lhp. That way by the time he's in the majors he can play the entire IF, not just SS. Same with ofs. Teach them as many positions as you can in the minors. Most of my players can do 3-4 positions at a high level before I promote them. Corner ofs should know both corners and maybe 1b. 3b should also know 1b. It just makes them more versatile, and helps build future rosters.
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