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Minor league roster size/service limits to prevent bloating and players being released?
I know this topic has been discussed frequently over the years, however, when searching I haven't seen much discussion on the topic over the past year...
Is there a consensus for the best service time limits and roster size limits for minor leagues in a standard MLB game?
basically, I wan't to prevent the problem where the rookie league rosters can reach massive sizes of like 50-100 players... at the same time, when I mess with the service time and roster size limits, I encounter a problem where players are excessively released, re-signed, and so on...
Also, should I tweak the amount of draft rounds/players generated? or just leave it at 35/36?
Any advice would be greatly appreciated!
Last edited by md5423; 07-25-2019 at 11:24 AM.
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