Quote:
Originally Posted by allenciox
So, FYI, as you ascend to higher levels in perfect team, the reduction in home runs (by higher MOV pitchers) is greater than the reduction in non-home hits.
The way the game is designed, if a batter is going up against an "average" pitcher, then CON represents their batting average --- it is a combination of BABIP (BA on balls in play) AvoidK, and POW (home runs hit).
But since home runs drop greater than hits at higher levels, you will find that, for the same CON, the person that has the higher POW will usually have a "lower" batting average, all else being equal (e.g. park effects).
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Thanks for this, it makes sense. Also, from what you and others have said -- it seems that Avoid K also has a more pronounced effect on batting average at high levels than against a "normal" pitcher... due to the prevalence of high Stuff at the Perfect level.
So guys with equal Contact ratings will actually produce batting averages in this order -> AvK, BABIP, POW.
Then again, a home run is still more valuable than a regular hit... so it's not just batting average that matters. Lots to think about!