Quote:
Originally Posted by HRBaker
The way to make it work is this... don't limit the player cards available - limit the total OVR a team can have on its active roster.
Right now an all-100 team will have 2500 OVR points. Limit that total to 2250 (90 avg.OVR) or 2000 (80 avg.OVR) or even 1750 (70 avg.OVR) and you now have access to all cards but must decide what cards are best for the total OVR points you are limited to. "Whales" will still buy the best cards they can afford to reach that OVR limit, but the possibilities of card combinations that could be competitive are now expanded exponentially.
e.g.; A league with a 2250 OVR limit can still use a few 100 Perfects, but only enough of them to allow the rest of his roster to be filled out to 25 with lesser cards.
Below is my roster for one of my teams. It currently averages a 92.36 OVR and totals 2309. If 2250 was the league limit, I would have to shed 59 OVR points to comply.
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I wonder though if you do it that way if certain cards wouldn't be used on lots of teams? Like Lava for C for example, everyone would want him because he's only a 69. And while people might shy away from 100 cards to an extent, the most potent ones would be very popular.
Pluses and minuses either way I guess.