Quote:
Originally Posted by Charlatan
2. A good point was raised above - one unfortunate side-effect of being promoted too fast is that overmatched teams act as a PP gifting system to better teams, because they're frequently getting the butts whipped and potentially giving out lots of PP. So the rich get richer and the poor stay poor.
|
As one who is mindful of this issue, I disagree that the solution is to award points to the teams getting beat up. Those teams need to be removed from the environment to ensure the competitive playing surface remains level for those who do deserve to be at that level.
Achievements should reward good play. This is why uncompetitive losing teams should not receive welfare. It is also why those teams must be quickly removed and relegated away from those beating up on them.
__________________
"And, Masters, do not forget to specify, when time and place shall serve, that I am an [censored]." (
Much Ado About Nothing 5.1.255-256)
Primary Team
Collection Rewards (Cards & Packs) F2P Theme Team
Movers F2P Theme and Adam Schlesinger Memorial Team