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Old 05-01-2019, 12:23 PM   #9
Andy
Hall Of Famer
 
Join Date: Dec 2001
Location: Dayton, OH
Posts: 2,263
Quote:
Originally Posted by David Watts View Post
Ugh, when advancing to the next season in historical games the import all ballparks from the ballpark editor page is run automatically.

Does this mean when using 2D Classic all the on field info box settings will have to be edited to a usable position prior to every single historical season now? I love the ballpark mods, but specifically didn't load them for 20, because I can't stand having to reset things each and every year to deal with idiotic day/night earthquake shakes. Going to a Rangers game next month. Sure can't wait for the part of the game when the sky goes from daylight to pitch black between pitches.

Sorry for the grumpiness. Just thought I had things set with 20, now it looks like my solution(not loading ballparks mods) has been pulled out from under me. Playing 2D Classic is like running an obstacle coarse. Already had to disable facegen due to the strobe light screen flash that this year introduced.
I just went back to playing 2D Classic (just prefer it) and I'm with you. I created a thread in technical support the other day about the facegen issue. Hopefully they can figure it out.

http://www.ootpdevelopments.com/boar...d.php?t=302658
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