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Old 04-24-2019, 09:17 AM   #30
damientheomen3
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Quote:
Originally Posted by drksd4848 View Post
Care to share any thoughts about it? How does it compare to OOTP in terms of play? (obviously the sports are different)
I used to play its predecessor (PFS) and am in a league that uses it, and my conclusion is that if you really want something to tide you over you'd be much better off with a previous FOF game. DDSPF just doesn't feel very deep, the game has some fundamental gameplay flaws (iirc teams not going for field goals in late-game situations, or in OT when it'd be the winning play), and the way the ratings work in the sim just doesn't make it very fun imo. Speed is king; a 70 overall WR with 95 speed will almost always outproduce an 85 overall WR with 80 speed.

All in all I believe Brooks has maximized what he can get out of the original code base and should do a complete re-building, a la OOTP2006. I can understand why he wouldn't want to do so but I also see very little progress from the last time I played the game (the final version of PFS) to now considering it's been like 4 versions now since then.
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They did much better at implementing pants than launch angles.
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