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Anyone tinker with removing the IAFA cap?
I've never been a big fan as to how IAFA (international amateur free agents) are handled in this game, honestly it's a huge black eye on an otherwise highly realistic game. So I tried removing the cap to see if that would change anything. It's quite interesting actually, I probably will put it back in place but higher, but still it's weird to see teams bidding super high on these players. I also doubled the number of players created.
Has anyone tried this? How does it work long-term?
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