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Old 04-04-2019, 10:11 AM   #10
Dezi_36
Bat Boy
 
Join Date: Apr 2019
Location: Bellbrook, OH
Posts: 10
Quote:
Originally Posted by SPBJT View Post
If you have the player code and year for the players, there is a way to mass-import historical players into the DB. I will be doing this for a project I am working on. Does anyone know what the MAX number of players you can import via text into the database for a game?
I don't, but I assume it would be as many as you need as long as the list of players you are importing match up with the master file. I just did this yesterday for a league I'm doing, I think I had 528 players imported. I saved myself a couple of headaches of doing a vlookup of First and Last names in Excel of the player codes I had in my .txt file compared to the OOTP master file to make sure I didn't have any errors...I had 4 which I easily corrected. Unfortunately one I didn't catch was importing Larry Parrish instead of Lance Parrish, but I think I can pring Lance in and then to a drop of Larry and sign Lance.
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