|
Slumping Cards
zrog I agree with you. The way I understand it the engine is always striving to hit set amounts for a season, say 5500 league home runs. If after a day the league is below 1/6 of that total then the engine will need to make them up and the main variable when making those calculations will be the ratings on the cards. Putting in a card with lesser ratings should only lessen your chances at making up the difference.
If the league is on track after a day and the stats are at 1/6 of total or close and your stats according to ratings are way off then maybe you got a bad variable for that season. I haven't seen anyone explain if the variable is attached to the card but we are seeing huge swings in perfect league cards season to season and the developers have mentioned variables. I guess it would make sense to apply it to the card, as in this season, upon generation of season your card received 8 percent penalty to Contact. That, is a different discussion though as it is technically different than a slump since it occurs for a season.
Thoughts?
|