Quote:
Originally Posted by atabakin
The difference I see is that people won't pay the premium for a "common" Ichiro that they will for a Trout or rarer perfect players. With less money coming in, PT as a platform becomes less viable.
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Maybe thats true, I dont know. But what do you think about the viability of PT if a large majority of players feel that they can not compete and stop playing? or stop spending a little money?
Ultimately the devs will have to do the math and see what works best for them. Is having a very small percentage spend hundreds/thousands of dollars better than having a decent chunk of players spend a little money (less than 100?). If those players who spent less than a 100 in 19 decide that "you know what? I just cant compete even if i spend 100 bucks, so im not going to spend any money in 20."
These are all hypothetical about the viability of the platform and revenue.
But again, anything I have said in this thread is not about money or viability - its about "competitive balance" which this thread is about. Like I said, if the decision is to favor revenue generation over competitive balance, thats perfectly fine with me. But it doesnt magically make things "balanced" or solve the question of the thread.