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there's a setting in Stats and AI that controls starting pitcher recovery time-- not the modifier, though. although that would also have it's own effect on the subject of stamina.
i don't know which setting is best for a 3-man rotation. either load up a basic default historical league from a time with the same # of SP in rotation and look at that setting. or, advance a few days and see which setting results in a 2 off-day recovery time period and pitch on 3rd with 92-100% recovery etc. this second method liekly takes less time, but you'll have to crash the program or use a restored temporary backup to avoid simming forward with your league, which would be back to the longer time frame. just crash it after simming forward and when you reload it will revert to last saved point.
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