Quote:
Originally Posted by damientheomen3
Zrog, there's no need to get testy about this. Perfect team and the Ultimate Team model can be a tough one to wrap your head around without some prior knowledge.
Adion, think of each player/card as a snapshot of a player, normalized to fit the modern era as well as possible, for the season they represent. The game mode is meant to be less of an OOTP simulation and meant more to use OOTP's variant engine to simulate how these players would perform against other snapshot players of all eras. Thst's why things like development and injuries are turned off, and why each league likely has multiple 100 overall Mike Trouts in the WAR leaderboards. It's not really simulating baseball, more like an arcade simulation of baseball combined with a card-collecting game
|
We had an identical conversation about the same topic yesterday on the bug report forum. He even got a reply from a dev. His response? Start a new thread here.
http://site.ootpdevelopments.com/boa...d.php?t=296751