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Tanking
Just wondering if there is anything in place to prevent tanking?
If you have a team that has nothing but Gold/Diamond Cards, couldn't they pretty much tank for a week or two? All they need to do is just sit all their good cards, then lose as much as possible. They will get demoted to a worse league. Once demoted they can start their good cards again and get massive PP's.
Not sure if this has been thought of or not. Maybe increasing the PP's for achievements in higher levels would prevent this. So if 6 hits in a game at a low level is worth 30 points, maybe the higher level one is work 60?
Thoughts?
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