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Old 11-23-2018, 08:44 PM   #153
pstrickert
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Join Date: Dec 2005
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I know there are different approaches to building a team. Nearly all of them seem compatible; that is, the competitive balance is not distorted, one way or another, no matter how you choose to play the game. With one exception: maxing out a roster in no time at all by expending a lot of cash. And I mean a lot — not $20 or $30. I’m especially not convinced that the F2P approach is compatible with the mega-P2P approach. (Please note: I’m referring to the extreme cases of cash input, not the judicious, and relatively modest, use of cash.) I don’t mind a challenge. But when I have one or more of the mega-spenders in my league, the competitive balance is so out of whack that I really lose interest in the game. (And when the same thing happens 2 or 3 weeks in a row, I’m tempted to find something else to do.) Just my thoughts, for what they’re worth, at this (admittedly) early stage of PT development.

Last edited by pstrickert; 11-23-2018 at 08:46 PM.
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