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Old 11-17-2018, 09:51 PM   #11
One Post Wonder
All Star Reserve
 
Join Date: Apr 2008
Posts: 538
Quote:
Originally Posted by Zaun View Post
We should also be able to see opponents' ballpark factors - and I guess strategically we should all be maxing out our factors offensively because that just yields better PP gain.
I agree that seeing opponents ballpark factors is huge, especially since building an odd park and creating a team to win there is one of the more common strategies people use.

And you're spot on about the strategic idea. IMO strategically any season that you're not shooting for a promotion, you should be shooting to exploit the pp distribution mechanic and modifying your ballpark is a good way to do that. I was thinking to modify my park defensively myself, so that I'd get points from pitching performances instead and not burn out my bullpen.

Quote:
Originally Posted by Zaun View Post
Many positions there's a "clear" best Diamond (given that non-Live cards are rare) and that's really boring - ie, Jose Ramirez being the only live 2B Diamond, Lindor at SS, Yelich at LF, Judge at RF. Even Golds suffer from that problem - very limited selection at many positions. Even though I'm a "whale" by standards here I would say it'd be more fun if teams were mostly comprised of Silver and lower players, just from the diversity and increased number of decisions.
This is a good point, too. In many cases, the "best" player at a position is arguably not even a diamond, so not only is there little option about who to buy, but in general you're able to buy all of those players pretty quickly if you work at it. Even just with flipping, I'm looking at my team now and other than buying perfect players, there really isn't much else I can get that improves me. Pretty much everyone has climbed the ladder too quickly. I can't help but think that in the end, the top league is going to be filled with teams who each contain 15-20 of the same players.

Maybe more of the bronze, silver and golds could be boosted in one area if it is reasonable. So you'd have more strong, but one-dimensional players at the lower ratings who might have real value on 'theme' teams, instead of a lot of guys who aren't able to play for anyone.

Quote:
Originally Posted by Zaun View Post
PP gain needs to be addressed, as I am gaining ridiculous amounts of PP with my best team and not all that much with my worst team. There needs to be some sort of "catch-up" mechanic otherwise the majority of players are going to be left in the dust.
I disagree with this. People who build good teams, whether by spending time with the game or by spending real money on pp, should be earning more rewards. Otherwise, what's the point of all this? The game is already way too biased towards weak teams.

Although I won't comment further about that topic, since whenever I do I end up triggering about 25 people.

Last edited by One Post Wonder; 11-17-2018 at 10:08 PM.
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