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Old 11-09-2018, 12:42 PM   #11
Fyrestorm3
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Join Date: Aug 2011
Location: Tampa Bay, Massachusetts
Posts: 2,928
Quote:
Originally Posted by BigB View Post
I dont think the wall dimensions have any effect on the sim. You can set the wall as short as you want, to the point every hit would be a home run. Doesn't seem to change the game for me.

Now the batting average, doubles/triples, HR average definitely affects gameplay. I set my park to be as hitter friendly as possible and it shows. 30th in ERA, 1st in AVG, HR, Runs.
That's how it works in standard OOTP, too. The dimensions are just aesthetic, so you could have a 1500-foot CF fence, and you'll be seeing 1550-foot home runs. It's the park factors that have an effect on the engine.

Also, there's no reason we shouldn't be able to edit our park factors. I've said it before, I would be totally down for "building" a park with acquired cards, which would be really neat, but right now park factors are a real part of the strategy, and thus should be editable. I specifically noticed that all of my power hitters are right-handed, so before next season I'm going to go in and make it harder for lefties to hit home runs, which should help me out a little bit in most matchups.

Quote:
Originally Posted by ecd1973 View Post
What is the limit (upper and lower) you can set these to? It seems like these should either just be randomized and not editable, or limited to a certain range maybe.
They're capped at .800 and 1.200
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