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Old 11-05-2018, 07:03 PM   #22
Yarideki
Minors (Double A)
 
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Join Date: Mar 2016
Posts: 162
Quote:
Originally Posted by Westheim View Post
Five minutes is way too long. 30 seconds are enough to make up your mind, although since all auctions seem to run to expire at the same second in a minute, I'd wager the minimum would be to add a minute.
That's fair, I should have mentioned that my choice of five minutes was a placeholder. One minute does seem reasonable but any sort of cushion like this in the final stages of an auction would make bidding on individual players a more palatable option, having lost several players myself in the final second of an auction without time to react.

Quote:
Originally Posted by Whoofe View Post
bid what you are willing to pay. if the current bid is at 50 and you bid 200, you will only have to pay 51 unless someone else bids higher than that at some point

if someone "snipes" at the end, they would have to still pay over the 200 to actually win. which meant they paid higher than you were willing to go
Good point, I may still need to adjust my internal pricing. However, usually the higher bidding tends to occur in the last few seconds of an auction, which is where my suggestion could come in.

Quote:
Originally Posted by Orcin View Post
What's wrong with auction sniping?
My opinion on auction sniping is that without such a safeguard as the additional minute when bid(s) are placed within the final minute of an auction that the auction house becomes a much less tolerable place. I don't have the time to babysit my auctions so I do expect to lose some players to better bids. However, when I lose them in the final second and don't have time to react it irritates me because even if I had wanted to place a counterbid I literally cannot react fast enough to do so even if I sit on the auction as it counts down. IMO, it saps some of the enjoyment of the mode for me that I've lost players without being able to react.
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