Quote:
Originally Posted by Markus Heinsohn
We are running sanity checks on them when the server imports the changes, by the way, so you won't be able to set extreme values.
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Nobody on my team can hit HRs and every other team seems to have lots of power, so I tried setting my HR settings to 0.25 and my OF distances to 500-600ft, but I had to settle for 0.8 and 450 (at CF)
I like that parks can be adjusted, because it will provide players with limited roster resources a way to gain an advantage if they build their team/park a certain consistent way (at least at home). My home record has been at least slightly better at every stage of the beta than my road record, because I am able to play to my strengths and lightly temper my weaknesses. Then again, my road record suffers some because my team is tuned to play in a huge park, not a smaller, power-friendly park.
And, people still hit 450ft+ bombs off my pitchers all the time at home, and it doesn't feel like the system can be overly abused. It's not like my record is way better at home, but it's noticeable. I recall the post somewhere about the all-lefty team in a super-custom park not losing any games, and I don't think that sort of thing can be created here given the limits placed on park customization factors.
Edit: Also, if anyone
can create a broken team by abusing park factor changes, do it! That's part of what the beta is for: ensuring there aren't brokenly exploitable strategic balance aspects of the game.