Quote:
Originally Posted by Vezna31
Do you impose pitch counts on your pitchers? I was thinking of limiting starters to 60 pitches.
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they have them hardcoded in ST. your SP will only go 4ip, assuming they don't torched, and they have to be removed early.
i do deviate from the pitch counts the game applies to MiL levels. check manual for exact values.
basically i do it to conserve some bullets for later on, without causing a noticeable loss of IP. i think AAA gets upto 110? it's lower at lower levels. i think i set it to 100. may have knoced off ~5 pitches at the other levels. i'd have to look it's been too long.
i lock that with the team strategy page -- input box for max pitch count is there. may need comissioner mode for that? as far as i am concerned, the organization will do as i tell them to, lol. you can accomplish it with per player pitch counts too, but i doubt that's necessary.