Quote:
Originally Posted by seven
For me, playing out games is the best part of FHM. But unfortunately, this aspect of FHM still needs a lot of work. I think underneath what we can see is a very good and detailed game engine, but the UI and displays associated with a game being played still has a long way to go.
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I would be interested to learn how you change/adapt tactics and lineups during the game if your team is winning or losing? Also, do you make changes before the game based on the team you are playing?