Thread: Fielding stats
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Old 10-06-2018, 02:13 PM   #10
NoOne
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oh i forgot...

it is essential that you hand tailor the individual player strategies too.

if you see a guy attempting 20 sb and only 1/2 are successful, he is hurting your team.. ne need to turn down team SB attempts... leave that as you like it. go drop that bum's stealing to zero.

i basically match color code on running aggressivness per person.. a bit more weight on baseruning ability or stealing ability than 'speed' alone. but for stealing... i watch %-success... if below a threshold i prefer, i zero them out.. (~75% or better is well above break-even.. i think for modern mlb it's calculated at ~72%. that was from a source that did the math not a made up value, but old memory at this point, so could be off a bit)

speed mostly affects quantity, not necessarily % success, at leas with stealing. if they are 100/100 they will by the same %-success as a 80/100 (speed / stealing ability)... they will jsut steal fewer bases due to lack of speed... the opportunities won't exist for them, so the % remains more closely tied to ability than speed, if not drastically different.

not compaing a 10/100 speed to 80/100 speed etc. even so if i see a low speed / ~max stealing, i bump their stealing aggressiveness way up .. dark blue? all the way up? as long as they maintain a high % success.. i'll take 5-10SB from a total clod any day... why not if they can do it without being caught much.

individual strats.. set them.. it wil increase RS and reduce wasted outs... = essential if you want to squeeze all that you can at all times from your team.

Last edited by NoOne; 10-06-2018 at 02:14 PM.
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