Quote:
Originally Posted by NoOne
the rules will work fine as long as you provide enough players relative to those rules.
how many rookie leagues do you have? how many rounds do you have in draft? does the math add up? that's rhetorical.. just make sure you have enough every year for ~30per extra rookie team and ~35 for the lowest league. (35 + 30x -- x = # of rounds)
service time limits -- if it says "2" it means 3 playable years.
roster limits -- do not place them at rookie and if oyu do never below ~35.. that is stated in the manual, not just an opinion.
my opinion -- avoid roster limits.. keep it as simple as possible.
having 6/7 for all leagues is okay, maybe.. .you'd have to test. i don't think it would work as you expect though.
8 years plus 18 is 26... but, what about he guys that come over at 16 or 17 on occasion.. they will be chopped at ~24/25 which may be too young? still some glimmer of hope at 24, anyway... less so at 25 but still possible for development.
age will intuitively work better at higher levels. service time works better at lower levels. you don't have to use both at any level, but maybe it helps?
e.g. i'll use "1" at rookie to allow 2 years. i may also put an age limit on 1 of those rookie leagues as "20" in an attempt to have a hs/college rookie league (not a good idea, not keeping it simple!)... but i definitely need a rookie league that takes college aged players from draft for a couple years... i couldn't use "22" on both my rookie leagues and have a good result. it would cause significant portions of older draftees up a level and their ability wouldn't be matching.
keep it simple.
see psu colonel's suggestion? it's forgiving. it is not likely to cause bottlenecks, that i can see... he's probably used it for many years without problem too.. any "too few players" errors? i would assume he's adjusted to avoid those.
4 yrs at dsl, 3 years allowed at other 2 rookei leagues.... 3.33 years average * # of draft rounds = enough to fill those teams.
my thing about his is AA... i don't want mlb depth or older non-developing aged prospects in AA... if it's only 5 or 6, no big deal.
i also switch to age limits by A-ball. too much deviation in the "starting" age of a player. 16-24? even if 17-23 that's upto 7 years difference (6yrs 364days)... you can see why service time can be a problem. great for rookie leagues, bad for most leagues after that point, unless very forgiving to cover HS-age, IAFA-age and college aged prospects. short A i may use a service time limit AND age limit.. but i don't do that at any other level. age limit at a/aa will take care of it by itself.
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The service limits seem to work ok...but I was unaware that 5 years means 6 playable years. The actual rules state “no more than 5 years....so you are saying if I wanted to replicate that, it would need to be 4 years instead of 5?
I have a 40 round draft, and generate players for 41 rounds...I am hoping that’s enough, but I am not sure to be honest.