Yeah, I've just not bothered to expand in my custom game until the feature is added. Because for me it breaks immersion having two or four teams who don't have a minor league team while the rest of the league does, so they sign some extra guys to put on reserves and those guys get no stats for the year but still develop. While other guys playing in the minors get stats and their minor teams get to sign players, allowing more free agents to play.
That's just my personal feeling on it, too. I know their focus is more on getting modern mode correct and working, and then adding things to historical/custom over time, but it should hopefully be something we eventually see. If not in this version, maybe with FHM 6.
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FHM Beta Tester and lifelong Red Wings fanatic
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