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Old 09-13-2018, 01:56 AM   #32
Fyrestorm3
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Join Date: Aug 2011
Location: Tampa Bay, Massachusetts
Posts: 2,928
I doubt the OP is following this thread, but just to add an anecdote to this for anyone who might have the same kind of complaint:

After playing out a couple of years in my fictional league, I suddenly noticed one season that nearly all of my players were experiencing a drop-off in batting average. It was something I had originally attributed to a team-wide slump, but when I started noticing other players who had career .300 averages batting in the .270 range, I decided to check the league history index. And lo and behold, the league batting average (which had held steady for 4 years at ~.275) had dropped to almost .240. Something had gotten screwed up in my league's modifiers - I had recently tinkered with the files while porting the game onto a flash drive and re-installing and yada yada so I'm sure something happened along the way. Now, I could have fixed it and moved on. But I decided to roll with it. I bumped the modifiers up slightly, but I decided my league had skidded into a pitcher-friendly era, and a decade or so down the road, I'll start tilting it back in favor of the batters.

My point is, this was not an error on the part of the game. Even if I had nothing to do with it, and the modifiers went wacky on their own (unlikely), the game is only doing what it was told to do. Every player and every stat in every game is just a bunch of data; the game is not going to see a player hit 80 home runs and go "oh gosh, that's not right, I have to fix that!" Doing it that way would force people to play the game a certain way, and that is so very much not what OOTP is about. The biggest draw of OOTP is being able to customize your experience. I remember someone once setting up a league on the moon, with completely absurd home run numbers to account for the lower gravity. Being able to do that is a feature, not an error in programming.

So maybe you want "normal" stats across the board - a tweak to the modifiers will give you that. Maybe you're only upset because you hate Joey Gallo - go edit the guy and plummet his ratings. Maybe you just desperately want him on your own team - you can force a trade through for him. The most important thing for players of this game to understand is that everything that happens in this game is able to be edited, and as such, you - and you alone - have complete control over what is realistic in your league. At its core, this is a baseball sim, not an MLB sim. What that means is up to you.

Last edited by Fyrestorm3; 09-13-2018 at 02:01 AM.
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