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Old 09-08-2018, 03:47 PM   #18
NoOne
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Join Date: Apr 2015
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that's exactly what i mean.

well the gears would fix half that.. the other half needs to look ahead in lineup more than just next batter... 2/3? 3/4? 2/4? (2 of next 3 or 4 etc) where is the line drawn and how does the manager slider affect that line? that's an easy fix, most likely.

that's a matter of robustness and adding an extra qualification to check for that before acting. if 2 of 3 batters next up, leave in through righty etc... (obviously simplified, but that step is there somewhere to use a loogie, this merely needs to be injected into the qualifications of that behaviour or adjusted etc.) the sliders make it a bit complicated to the eye if you saw the code i bet. gotta have a spectrum of behaviour there.

the gears would recognize whether to even think about doing so... it would stop it from reaching the 'use loogie' qualification and therefore won't be used at all in some situations.

completely recovered (90-100 overlal fatigue recovers?) -- has access to it
75% -- maybe?

50% -- probably not and lower even less so of course... it won't even look to use loogies, in fact at the lower "oh sh$%" gears it will use loogies as it uses Righties. and more so at lower gears due to increased fatigue.

you're basically taking the exisitng logic (assuming it's all "1") and copying it 3-5 times and adjusting it for that context. reduces complexity of qualifications becasue they are different foreach context of too many factors to try to cross reference at once. each loop of logic is accessed approriately, so it even reduces number of qualifications per decisions, almost inevitably. the 1 check for 'case' would be added (gear 1 2 or 3? etc.. simple and not resourece intensive, guaranteed efficiency increases)

i used percentages above to communicate in a simpler way, but i'd go with some algorythm that adds up potential innings of use left in bullpen (as well as max per various factors like stamina and quality of talent) those variables are calculated before "play ball" for any game and after any RP use -- even during.

when it recognizes low innings avialable for tomorow, next day, the next day (as far out as necessary) it acts more appropriately. it would assuredly end and overfrequent use of 1-out use and and 3 fielders pitching. also reduce using loogies in borderline situations and like you mentioned a bit more forethought about lineup as far as bridign a righty to get to 2 more lefties.

Last edited by NoOne; 09-08-2018 at 03:58 PM.
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