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Old 09-06-2018, 11:55 PM   #12
gosensgo101
Minors (Triple A)
 
Join Date: Jun 2009
Location: Ottawa, Ontario, Canada
Posts: 231
I think this is a huge problem. The AI entering a game with 6 exhausted relievers and 1 rested one is basically just forfeiting. And it compounds, as if the games are somewhat close a couple, either everyone will pitch a bit (leaving them all exhausted again the next day), or a couple relievers will be completely hung out to dry and be unavailable for 2-3 days afterwards.

There's also the issue of what's happening to get the AI in these situations, as managing my bullpen myself I never get to the point of everyone being exhausted, but most importantly the AI needs to rotate relievers up and down from Triple-A when the run into this problem.

Another issue is that reliever stamina changed a while back so that if a SP who's normal turn would be tomorrow (ie. If they pitched today they'd be on 3 days rest, instead of a full 4) is set as a RP he will be listed as exhausted. This both prevents the next day's starter from soaking up innings if needed and, if the Triple-A bullpen has been heavily taxed too, leaves only 1 Triple-A SP rested to come up and help the bullpen on any given day.
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