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unless they start random population changes i'd agree with an option to lock market sizes. if that was also going on in background, i'd like it to be tied to those forces. (populations, median income bla blah blah -- whatver factors at least have some studies done and some basics could be inferred for a video game, but that starts to get outside of 'baseball', but still relevant for enviroment)
when you create a new game does it even care about population? i think it mostly just creates a somewhat predefined stratification... poor, middle, rich etc. not too many of the extremes, fat in the middle.
relative to how it works i the game,now, i'd think tying how large of a stadium can be filled to population and/or market size would be a good thing. if i'm not mistaken, you could build a 56k stadium in a '1' market and theoretically fill it with good loyalty and interest. although, i guess NFL teams fill large stadiums in desolate areas, but 1/8 games is different than 1/81 too.
Last edited by NoOne; 08-30-2018 at 12:03 AM.
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