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Old 08-17-2018, 09:38 PM   #18
Leo_The_Lip
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Join Date: Nov 2009
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Quote:
Originally Posted by Le Grande Orange View Post
To me, market size should represent the economic capacity of a location to support a ball club. This can be approximated by factoring in population and per capita income. As populations and per capita income changes over time, so would the market size of a given location. Certain markets would be too small to have a good chance of supporting a major league club (at least, not without a lot of revenue sharing from the other teams), but would be fine for minor league clubs.
All well and good, except teams from the same market--Yankees/Mets, Dodgers/Angels--do not have the 'same' market size in reality. So I think there is much more to a market than simple population and income. Market size is created by a team's marketing campaign, both positively and negatively. You can also get a feel for this in some cities by comparing franchises in the different sports.

I do think (based on my experiences) that OOTP uses purely random factors to change market size.

I would like the ability to lock market size and owner characteristics in a sim so that I don't have to constantly tinker with these issues to keep teams competitive.

I would also like to see a 'button' (not the editor) that would create a new owner with lots of money for the team I take over--since that is the only job a real man like me would even consider!
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