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I went with the second one, though in my case it isn't at all cheating. My primary method of play is 19th c. ball, and in recent years I've moved more from pure historical to historical teams/fictional players (after probably a thousand 19th c. historical playthroughs since v4). I edit the ratings of every player at creation yearly, because the offensive spread across positions was different back then. There are also a couple of times when I use a partially randomized process to recreate historical events, most notably the complete collapse of some high profile players after the fair-foul hit was banned.
But the main reason I say it's not cheating is because in those leagues, I never run a team. I'm commissioner only, watching the seasons unfold.
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And ain't that a shame, shame, shame
Shame, shame, the way you do
Oh, it's a shame, shame, shame
Shame, shame on you
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