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Old 04-30-2018, 05:43 PM   #29
Qeltar
Major Leagues
 
Join Date: Apr 2018
Posts: 382
Okay so I have a question on this great post...

"Front Office Spends
More is of course, more... so yes - unless absolutely impossible, I do max out both player development allocation (36m) and scouting (24m). The smart money will surely point out that this leads to diminishing returns - something closer to ~20m/~15m still more likely puts you in the relative top spenders - plus likely gives you room for a superstar contract, but churn baby, churn... "

Let's say your ENTIRE budget for the year is... $112m. On a pure rebuilding team. Clearly $60m on dev/scouting is not an option.

I was considering going as high as $24m for development and $12m for scouting, but I realize even that is 30% of the whole budget. It leaves very little to actually spend on players.

The idea behind the plan is to get the best young players and maximize the value from them while they are cheap, and then let most of them walk when they get older. A few might become popular "franchise players" and hopefully by then gate revenues will have increased to allow me to afford them.

Is this completely nutty? Just curious what you vets think. TBH, in my first season (just completed) I did about $10m for scouting and $6m for development (had no idea what I was doing really) and ended the year with a pile of left over cash due to salary dumping anyway.

Just wondering... where are the diminishing returns on spending on this stuff?

Also, do fan favorite / franchise players at least partially pay for themselves by selling tickets, as long as they aren't complete stiffs?

Thanks for the great info.

Last edited by Qeltar; 04-30-2018 at 05:44 PM.
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