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results are stongly ... very stongly correlated to ratings.. they are what cause the results, eh?
i think ratings lage a bit to changs, but not anything like stats, of course.
more stats may make that particular situation or erealistic but it is a multi-edged sword, so to speak.
it will also cause that would-be ASG to lose his position to a lesser quality player due to a bad year etc... which would not happen in RL, either.
stats are volatile for most players, so i'd bet the latter happens more than the previous example you used.
there's no right answer here.. don't fret over the choices... try one method for a few years, try a new one... and i bet you cannot tell the difference without taking extensive notes and data mining the results in some way.
i've tweaked it anywhere from 40-65 and i cannot tell a difference. i typically shift a small amount from "3 years ago" to the 2 more recent years. usually 5-7% used for 3 years ago. then whatever is leftover for ratings, that's what i use. i keep it close to 50/50 nowadays.. give or take 5%.
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