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Originally Posted by horrormaster
So I started a fictional league of sorts. I have the MLB league structure, minors, etc. and added in the US Independent leagues. I have season schedule length set to 162 and yet all the teams play no more than 154 games. Some play 152 and others 150.
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The only thing that makes sense is that the game failed to load the 2018 schedule for whatever reason. You say that the existence of a balanced schedule is not the issue, which takes out the usual cause of this bug.
In the league schedule settings, is "adjust league start date if schedule found" ticked? If not, there's a distinct possibility the game failed to find a proper unbalanced schedule and resorted to the flawed balanced-schedule generator, which leaves teams a few games short because it schedules byes where interleague should be.
Quote:
Originally Posted by horrormaster
Also, is there anyway to use a hard salary cap? I set it to above the average payroll and a few teams still go over it by 30 million.
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Yes, the salary cap option is a hard cap - but there are unfortunately a few exploits that can get a team over the cap.