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collusion. simple as that.
you have a cartel of owners that have silently agreed to freeze payrolls, or slow them down significantly, over the last 4-5 years.
the average mlb player salary has remained, relatively speaking, constant for that same period of time - amazing isn't it? must be a coincidence. those greedy %$#@s wouldn't break the law in order to increase profits for themselves, would they? monkeys at the top are evil. it's not genetic, it's a product of too much power corrupting just about anyone who has it.
if things had remained on their current trend, 40M wouldn't be unreasonable without the pay freeze for 5 years.
in ootp you simply have to control money supply and may adjust a few settings, if needed, and you will have a ~30M max contract at any time... or a 20M or a 400k. whatever you want to have.
don't allow teams to average ~190-200M if you don't want 30-40M contracts possible. if the estimte says an average of ~125M for payroll but it also shows ~50M in profit.. that really means closer to 175m average payroll. compare that to the MLB's 125-130M average over the last few years and you see why you have elevated max contracts.
a team won't spend more than a specific % of payroll on one player. it's all built into how it functions. that % may sway a bit based on sliders or whatever might be rational to influence it and cause some variety etc. but, mostly the same % give or take either way.
if you don't cap Max Cash on Hand, you'll get sky-rocketting extensions, while FA contracts will be decidedly smaller -- it has to do with what you can spend that money on and what you cannot -- FA being part of the "not". i.e. you always let them hit FA or you pay more - the exact opposite of the real world.
relative to any one person's perceptions:
"elevated stats" "elevated costs" elevated <fill in the blank> can all be influenced by settings to be what you want.
i'm avoiding the word "realistic" because that's rarely the case even though that word is thrown around with abandon all throughout the forums. it doesn't matter what a person thinks is real or not... simply change hte settings to get what you want. if you feel that they are "real" without any knowledge of baseline, typical deviation, or distribution, that's great, but probably nowhere near accurate.
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