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Old 03-21-2018, 03:45 PM   #6
Matt Arnold
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Join Date: Jun 2009
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Hmm, I'm not the expert on league setups. Others might have a better idea. One thing you could try would be to "double-down" on the initial class. For example, do the inaugural draft with the 44 players per team, but after that's done, add a first year draft before the season starts so that teams can add another 20 or 30 guys to round out the teams.

If you're comfortable with editing league settings and league events, you should be able to do that, and I think be able to move it back to after the year like usual. You might notice teams are better at the start due to this large number of excess players, but over time the league talent might even out.

The other thing is that since the random debut rookies tend to be more developed than a regular rookie class, simply live with incomplete minors, and then either use ghost players or use the "prevent fictional players from reaching the majors" setting. You'll have fictional guys on the farm to let them play with full rosters, but teams should still have enough real players to call up when needed.

There's probably a half-dozen other ways to do this (you can set your initial league with a bunch of extra teams so the draft pool is larger, but delete them before or after the inaugural draft, for example).
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