i only meant that for your current corrupted league. you can easily make a template after creation under normal circumstances wihtout any fear of problems, if they do not exist of course - 99.9999% of time that will be the case as far as corruption at the hardware-level. self-inflicted stuff is upto us how often it occurs
just compare file size to an included template..
20-40 MegaBytes = safe to say no players are there unless it is a very tiny game world.
they are all stored in teh a data directory:
..\data\world_templates
my 30 team template is 26mb. a 40team template was ~40MB
the default.wtp, which includes real MLB and MiL players, is for non-fictional 2017 quickstarts - 210MB
it will be obvious by size, if this is what is causing the problem, it is woth the look. deduce the exact problem before deleting anything.
if you are using real playrs, it will be large.. definiteyl can't re-use template if problem persists when you test it with a new creation league.