Quote:
Originally Posted by r0nster
This isn't exactly micromanaging. as I prefer to manage the game itself as I handle it very differently and if a silly injury should occur as it often does then I want to pick who gets into the game or shuffle players around if nessasary, I think if we were to tie the game to the internet instead of this sending files bit might be better. Yes it might slow things down but if we micromanaging we would be slowing it down.
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I meant micro managing in the sense of an online league with the current game. The typical online league GM has promotions and lineups set to ai