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Old 01-23-2018, 11:17 AM   #6
udbacker58
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Join Date: Apr 2007
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Quote:
Originally Posted by NoOne View Post
a few teams going over due to 500k contracts isn't much of a factor relative to what a salary cap does before that point.

if they are 10m-20m over and often that's a serious issue. the ai either has to cutoff with a bit more cushion or 'rules' allow for a little cushion above the cap... mostly arbitrary which it is.

imo, the cap should work as rationally expected, rather than an appoximation. i thought the only way to go over was iwth comissioner mode on, but i don't look over other teams much. avoiding it should be easy for a human player.

if it's just a few 500k contracts here and there, that's no problem realtive to competition.. .those palyers are not helping the team much more than any other mook they should have used.
Just a few 500k contracts turns into millions pretty quickly, especially with the higher rate of injuries in this version. I've had up to 8 starters on the 60-day DL, plus others on the 7-day. If I was against the cap at the beginning of the season, I'd be $4-5 million over the cap, just with 500k injury replacements.
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