01-10-2018, 01:43 PM
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#15
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Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,693
Infractions: 0/2 (4)
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Quote:
Originally Posted by Lordofbrewtown
I assume your asking because you don't care about 100% simulating MLB. I'm all for revenue sharing & no luxury tax. My theory is that you don't have a game if not for the other team(s). Personally, I think all types of revenues should be shared @ 50% (including local broadcasts & merchandise). The big market teams should still be at an advantage - as the 50% they keep is more than the 50% the smaller market teams keep.
As far as in OOTP, I have generally used simulations. Just trying my first fictional league now - through 1 year with 50% revenue sharing, and no problems yet (though it's very early in my experience using financials in the game).
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Good approach.
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