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Old 11-18-2017, 09:18 PM   #8
jmknpk2
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Join Date: Mar 2007
Posts: 982
I started dabbling in schedules over the last few years. The difficulty in getting a perfect schedule (at lest with my preferences) has led me to creating my leagues with the desired schedule as the highest priority.

For example, I currently made a league where I wanted 2 (home and away) five game series against each division opponent. I tailored the number of teams in each division (and sub-leagues) to make the scheduling easier.

What I've discovered is that it is relatively easy to generate a schedule where almost all the teams are playing. But then there is one team that has no opponents which meet my preferences (e.g. it has already played all the other division opponents). That seems to be the tricky difficult part for me. Not having a team sit out 3 days, waiting for a viable opponent.

I found several helpful web sites regarding baseball and sports scheduling, having nothing to do with OOTP. For example, instructions for creating regular season and round-robin tournaments for real-life children leagues, as well as PHD level mathematical considerations (focusing on the unsatisfied desire for a working schedule algorithm that guarantees and covers all cases), etc.

Last edited by jmknpk2; 11-18-2017 at 09:22 PM.
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